Teen Tech Week
Each March the library celebrates our teen patrons and technology with a special week of events in conjunction with YALSA, the YA branch of the American Library Association.
Stop by the library this month and check out the special events for Teen Tech Week, March 6-12, 2016. Each library will be offering something and this year’s theme is Create it at Your Library…..
Wheatfield Library invites grades 6-12 to enjoy a Technology Scavenger Hunt on Monday, March 7th from 4-5 pm. Bring a smart phone or tablet along. This program will continue through March 12th. All correct entries will go into a drawing for a Kindle Fire at the program’s end. This program is held in conjunction with Teen Tech Week, March 6-12.
DeMotte Library is celebrating Teen Tech Week during Spectacular Saturday with games ALL DAY LONG. All ages are invited to join us on Saturday, March 12th in the library’s Story Time Room.
Rensselaer Library, in honor of National Craft Month, invites teens in grades 6-12 to take apart unusable electronic items and use the parts to make crafty art. on Tuesday March 22 from 4 to 5 pm. We will discuss the book Recycling & Reusing / by Louise Spilsbury.
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About Teen Tech Week
Teens’ use of technology increased dramatically in recent years, yet more teens are doing this from home instead of the library. The Pew Internet & American Life project found that 93 percent of teens go online, with many using social networking sites, finding news and information, sharing content they create, and looking for information on health. Teens need to know that the library is a trusted resource for accessing information and that librarians are the experts who can help them develop the skills they need to use electronic resources effectively and efficiently. Teen Tech Week is a national initiative sponsored by the Young Adult Library Services Association and is aimed at teens, their parents, educators and other concerned adults. The purpose of the initiative is to ensure that teens are competent and ethical users of technologies, especially those that are offered through libraries such as DVDs, databases, audiobooks, and videogames.